3D models
The map supports rendering of 3D models of the glTF/GLB format. These models allow you to improve the esthetics of the map view, highlight certain objects, and increase the level of details.
To add models to the map, you need to configure a layer in the Style editor and prepare data. Examples below show styling of city sights, where each sight has a unique model.
Model requirements and recommendations
For optimal map performance and correct display of 3D models on the map, follow the requirements and recommendations.
Mandatory requirements:
-
Format: glTF/GLB (
.gltf
,.glb
files). -
Mesh: it is preferred that the model contains one mesh (a geometric object on the scene). Using models with multiple meshes slightly reduces map performance.
-
Texture:
- A mesh can have a texture or a fill with one color.
- The texture resolution must be a power of two (2, 4, 8, 16, 32, 64, 128, and 256).
- The supported image formats for textures are
.png
,.jpg
, and.bmp
. - Texture compression and the texture properties
emissiveTexture
andnormalTexture
are not supported.
-
Instantiation: extensions for instantiation are not supported.
Usage and performance recommendations:
- Size: the optimal size for unique models is less than 20,000 vertices; for typical models (e.g., trees), it is from 200 to 2000 vertices.
- Texture: the optimal texture size for unique models is 256×256; for typical models, it is 64×64.
- Colors: if you do not customize your own map styles and only load models, it is recommended to match the texture colors of the models with the colors of the Urbi map.
- Matrix animations: supported, but using them slightly reduces map performance.
- PBR lighting model: supported, but using them slightly reduces map performance.
- Local transformations: local transformations (translations, rotations, and scaling) are supported but slightly reduce map performance. It is recommended to use them only in rare cases. For optimal performance, models should not contain local transformations.
Configuring a style layer
-
Open the Style editor.
-
Add a new layer and select the 3D model layer type.
-
On the Data tab, scroll down and select JSON - add manually.
-
Copy and paste the following code snippet:
[ "match", [ "get", "layerType" ], [ "SightModels" ], true, false ]
-
Switch to the Style tab and set the following parameters using JSON (click Edit JSON):
Parameter Value Model source ["get", "url"]
Scale ["get", "scale"]
Rotation ["get", "rotation"]
Offset ["get", "translate"]
Because the URL and exact location of models will be defined in the geodata, you need to link parameters of a model with its attributes using
get
expressions in the style layer. -
Place the resulting style layer after layers with POI and before layers with 3D buildings so that models do not overlay captures and icons:
-
In the editor toolbar, select Share and copy the style ID to be used later:
Preparing data
Set the location of each model and its positioning configuration in a GeoJSON file:
{
"type": "FeatureCollection",
"features": [
{
"type": "Feature",
"properties": {
"url": 'https://disk.2gis.com/digital-twin/models_s3/docs/kingdomcentre.glb',
"layerType": "SightModels",
"scale": [1, 1, 1],
"rotation": [0, 0, 0],
"translate": [0, 0, 0],
},
"geometry": {
"type": "Point",
"coordinates": [61.284307, 55.177358]
}
}
]
}
Parameters:
-
"type": "Feature"
- common Feature object of GeoJSON. -
properties
:url
- URL to load a model."layerType": "SightModels"
- enables the map to match a data object to a created style layer.scale
- initial scale setting.rotation
- initial rotation setting.translate
- initial offset setting.
You can edit transformation settings later, after checking the model position on the map.
-
geometry
:"type": "Point"
- point object.coordinates
- object center coordinates. In the given example, the object will be displayed in the61.284307, 55.177358
point.
Note
Instead of manually selecting the model positioning settings (coordinates, rotation, and scale), use the tool for positioning models on the map. You can position the model and copy settings values: see the instruction on placing models on the map.
When the model data and the style layer are ready, you can evaluate an intermediate result:
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8" />
<meta name="viewport" content="width=device-width, initial-scale=1.0" />
<title>2GIS Map API</title>
<meta name="description" content="Quickstart with 2GIS Map API" />
<style>
html,
body,
#container {
margin: 0;
width: 100%;
height: 100%;
overflow: hidden;
}
</style>
</head>
<body>
<div id="container"></div>
<script src="https://mapgl.2gis.com/api/js/v1"></script>
<script>
const map = new mapgl.Map('container', {
center: [46.674137, 24.711404],
zoom: 17,
rotation: 174,
pitch: 45,
key: 'Your API access key',
style: '18d586c4-4c36-4455-a60f-a4366f1fb17f'
});
map.on('click', function (ev) {
console.log(ev);
});
const modelSource = new mapgl.GeoJsonSource(map, {
data: {
"type": "FeatureCollection",
"features": [
{
"type": "Feature",
"properties": {
"scale": [1, 1, 1],
"rotation": [0, 0, 0],
"translate": [0, 0, 0],
"layerType": "SightModels",
"url": "https://disk.2gis.com/digital-twin/models_s3/docs/kingdomcentre.glb",
"idsToHide": []
},
"geometry": {
"type": "Point",
"coordinates": [46.674137, 24.711404]
}
}
]
}
})
</script>
</body>
</html>
You can see that the model is displayed on the map but is shown incorrectly. You need to configure its rotation and offset and hide a 3D building currently located in the model place.
Configuring model position
To correctly position the model, open the example with the intermediate result and edit values of the scale
, rotation
, and translate
object parameters. To correctly display the model above, specify the following values:
"scale": [0.98, 0.98, 0.98],
"rotation": [0, 0, 23],
"translate": [22, -6, 0],
Details about 3D model positioning
3D models support transformations in three-dimensional space defined by x-, y-, and z-axes.
Scale transformation is done in the local coordinate system (Local
in the picture above). Other transformations are performed in the World Coordinate System (World
), where the x-axis faces east, the y-axis faces north, and the z-axis points upwards.
Scale
The scale is set in relative units based on the initial model size.
In most cases, you should change the model scale in all three axes at once. Otherwise, a model will look stretched and distorted.
Rotation
The rotation is set in degrees.
The most common case is rotating a model around the z-axis. Rotation around other axes may lead to model distortion.
Offset
The offset is set in meters relatively to the initial model location.
You should define the offset in x- and y-axes only to prevent a model from "hanging in the air".
Hiding overlaying objects
To hide an object on the map that overlays the model:
-
Get the object identifier:
-
To subscribe to the
click
event on the map and make it return to the console, add the following snippet to your application source code:map.on('click', function (ev) { console.log(ev); });
-
Open the browser Developer Tools (press
F12
) and click the object to be hidden. Copy the identifier from thetarget.id
field of the event, for example:
-
-
Specify the received object identifier to the
idsToHide
field of the GeoJSON data:
{
"type": "FeatureCollection",
"features": [
{
"type": "Feature",
"properties": {
"idsToHide": ["2111697998173735"],
...
},
...
}
]
}
- Specify this filed in the Linked ids parameter of the style layer:
Parameter | Value |
---|---|
Linked ids | ["get", "idsToHide"] |
Final example
You can also check style layer settings in a prepared style. To access the settings, log into the Style editor and select Create a copy.
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8" />
<meta name="viewport" content="width=device-width, initial-scale=1.0" />
<title>2GIS Map API</title>
<meta name="description" content="Quickstart with 2GIS Map API" />
<style>
html,
body,
#container {
margin: 0;
width: 100%;
height: 100%;
overflow: hidden;
}
</style>
</head>
<body>
<div id="container"></div>
<script src="https://mapgl.2gis.com/api/js/v1"></script>
<script>
const map = new mapgl.Map('container', {
center: [46.674137, 24.711404],
zoom: 16.5,
rotation: 174,
pitch: 45,
key: 'Your API access key',
style: '18d586c4-4c36-4455-a60f-a4366f1fb17f',
enableTrackResize: true
});
map.on('click', function (ev) {
console.log(ev);
});
const modelSource = new mapgl.GeoJsonSource(map, {
data: {
"type": "FeatureCollection",
"features": [
{
"type": "Feature",
"properties": {
"scale": [0.98, 0.98, 0.98],
"rotation": [0, 0, 23],
"translate": [22, -6, 0],
"layerType": "SightModels",
"url": "https://disk.2gis.com/digital-twin/models_s3/docs/kingdomcentre.glb",
"idsToHide": ["70030076256609771"]
},
"geometry": {
"type": "Point",
"coordinates": [46.674137, 24.711404]
}
}
]
}
})
</script>
</body>
</html>